package mmoon.mmoonstory;

import net.minecraftforge.common.config.Config;

@Config(modid = MMoonStory.MOD_ID, name = MMoonStory.MOD_NAME)
@Config.LangKey("config.mmoonstory.general")
public class MMoonConfig {

    @Config.Comment("This determines the resistance of the iron apple.")
    @Config.LangKey("config.mmoonstory.general.iron_apple_resistance")
    @Config.Name("iron apple resistance")
    @Config.RangeDouble(min = 0F, max = Float.MAX_VALUE)
    @Config.RequiresWorldRestart
    public static float IRON_SKIN_RESISTANCE = Float.MAX_VALUE;

    @Config.Comment("This determines the damage of the iron apple.")
    @Config.LangKey("config.mmoonstory.general.iron_apple_damage")
    @Config.Name("iron apple damage")
    @Config.RangeDouble(min = Float.NEGATIVE_INFINITY, max = Float.POSITIVE_INFINITY)
    @Config.RequiresWorldRestart
    public static float IRON_SKIN_DAMAGE = Float.MAX_VALUE;

    @Config.Comment("This decides which will be add to drops when ever block is broke.")
    @Config.LangKey("config.mmoonstory.general.additional drop list")
    @Config.Name("additional drop list")
    @Config.RequiresWorldRestart
    public static String[] ADDITIONAL_DROP_LIST = new String[] { "air" };
}
